Friday 5 February 2010

Finalised Ideas

This is our finalised plans showing what is going to happen in our sequence every ten seconds.

10 seconds:
These first ten seconds will show our ident to give a more professional feel to the film, then the title of our film will come up, but our credits will be shown over the images in the next ten seconds. We want five seconds for our title so that the audience spend time to take it in.

20 seconds:
The first shot shows an extreme close up of the sink and the blood rinsing down it, the camera then slowly zooms out to show more of the sink. Gradually you see the hands and the blood being rinsed off them, but the zoom never goes further than the outside of the sink so no more than the hands are seen to make the murderer a mystery. The shot then changes to a close up of the plug hole, and the blood swirling down it to highlight the blood and add the to tense atmosphere to show that a murder has taken place.

30 seconds:
The next shot is a close up of part of the antagonists face, while the other half of it is in shadow., the props needed for this is a black hoody. The second shot of this sequence is an pov shot from the antagonists perspective when he notices his victim down a dark alleyway, so we will shot this in the evening. The victim will stand out because they are the only person there, although they will have bland, plain clothing. This shot is a flashback in the film, and the audience recognizes this because of the blue tint on the shot.

40 seconds:
From the flashback there wil be an long pan shot which will zoom towards the back of the antagonists head to show that the killer is after the victim. The 9th shot is an extreme close up of the antagonists eyes, showing, blood shot and watery eyes to show the killers guilt. This shot will be edited so that the eyes fade away into the next flashback.

50 seconds:
The next flashback goes back to the POV shot, but this time the killer is walking towards his victim with a quick pace for a tense atmosphere so the audience will know what is about to happen. The idea is that shots switch between the flashbacks and the reality of the killers eyes.

60 seconds:
The next shot shows the killers eyes again, but this time newspaper clippings are over it, but almost transparent to show the eyes behind. The newspaper will read words such as 'murder' and 'killer'. The next flashback shows the victim turning around to face the antagonist. The shot then changes to show from the victims POV that no one is actually there adding the paranoia of the film.

70 + 80 seconds:
The next shot is reality again, this time a medium shot of the killer but with his face in the shadows so not too much is given away, and the mystery is kept. This shot zooms on the killers eyes to show the emotion and panic, then the room begins to spin to show the confusion and killer of the antagonists mind. We will film this by using the hand held camera and spinning it towards to ceiling.

90 seconds:
Next is another flashback where the antagonist is right behind his victim again and just about to attack. Then a close up shows the victims reaction, and a height in the music will make the atmosphere really intense again.

100 seconds:
The next flashback is the actual attack, but we didn't want to show this too much so this is displayed more through sound, where you hear the punches. The attack is shown using a handheld camera so that the shot is shaky and unclear, hard to see what is going on.

110 seconds:
shot 21 is the chalk outline of the victims body showing what happened in the struggle through out the flashback. Shot 22 is a close up of the victims face showing bruising and blood and the outcome of the struggle the night before. The music becomes calm again here.

120 seconds:
The final shot shows the antagonists face, he is serious at first but then looks directly into the camera, and grins.

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